AI Insights · Timothy · October 2021
Top 5 First Person Games Performance in Sweden - Q3 2021
Explore how the top five first-person games performed on a unified platform in Sweden during Q3 2021, with insights into their downloads, revenue, and active users.
In Q3 2021, the top five first-person games on a unified platform in Sweden showcased varying trends in weekly downloads, revenue, and active users, according to data from Sensor Tower.
Fishing Clash: Sport Simulator from Ten Square Games S.A. experienced a notable fluctuation in weekly revenue, peaking at approximately $27.6K in the final week of August. Weekly downloads saw a significant decline from 1.6K at the beginning of August to just under 300 by the end of September. The game maintained a relatively stable number of weekly active users, starting at around 16K in late June and slightly decreasing to about 14.2K by the end of the quarter.
Minecraft by Mojang showed consistent performance in terms of weekly revenue, averaging around $20K throughout the quarter with minor fluctuations. Weekly downloads for Minecraft saw a gradual increase, starting at 782 in late June and reaching 1,534 by the end of September. The game maintained a strong user base, with weekly active users fluctuating between 115K and 127K.
Call of Duty®: Mobile from Activision Publishing, Inc. saw its weekly revenue peak at approximately $25.5K in the fourth week of August. Weekly downloads were relatively stable, averaging around 2K to 3K throughout the quarter. The game’s active users saw a slight decline, starting at around 84K in late June and ending at approximately 70K by the end of September.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. displayed a steady weekly revenue, peaking at approximately $11.5K in the fourth week of August. Weekly downloads, however, showed a downward trend, starting at 415 in late June and dropping to 234 by the end of September. The game’s weekly active users also saw a slight decline from 4.7K at the beginning of the quarter to around 3.3K by the end of September.
Choices: Stories You Play from Pixelberry Studios had a peak in weekly revenue of approximately $7.8K in late August. Weekly downloads showed a noticeable decrease, starting at 702 in late June and dropping to 258 by the end of September. The game’s active users fluctuated, starting at around 11.8K in late June, peaking at 15.6K in early August, and ending the quarter with approximately 8.7K active users.
For more detailed insights and trends, visit Sensor Tower.